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@josuenos josuenos commented Jul 19, 2023

Remove condition that vessel be the active vessel from various code sections where user keyboard input is not required, this fixes these engines not working when the vessel is not the active vessel (most noticeable during BDA dogfights where active vessel is switching between different craft in the dogfight).

josuenos and others added 2 commits July 19, 2023 09:25
Remove condition that vessel be the active vessel from FSengineBladed, this fixes these engines not working when not the active vessel (most noticeable during BDA dogfights where active vessel is switching).
@josuenos josuenos changed the title Remove active vessel restriction from FSengineBladed Remove active vessel restriction Jul 19, 2023
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