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Modules

BepInEx plugins to alter Escape From Tarkov's behaviour

Project Function
SPT.Build Build script
SPT.Common Common utilities used across projects
SPT.Core Required patches to start the game
SPT.Custom SPT enhancements to EFT
SPT.Debugging Debug utilities (disabled in release builds)
SPT.PrePatch SPT enhancements to EFT that require Pre Patching to work
SPT.Reflection Reflection utilities used across the project
SPT.SinglePlayer Simulating online game while offline

Privacy

SPT is an open source project. Your commit credentials as author of a commit will be visible by anyone. Please make sure you understand this before submitting a PR. Feel free to use a "fake" username and email on your commits by using the following commands:

git config --local user.name "USERNAME"
git config --local user.email "USERNAME@SOMETHING.com"

Requirements

  • Escape From Tarkov 39390
  • Visual Studio Code -OR- Visual Studio 2022
  • .NET 10 SDK (Any SDK above .NET 6 to be safe)
  • PowerShell v7
    • Can also be installed via: dotnet tool update --global PowerShell

Project Setup

Copy-paste Live EFT's EscapeFromTarkov_Data/Managed/ folder to into this project's Project/Shared/Managed/ folder

Build (VS Code)

  1. File > Open Workspace > Modules.code-workspace
  2. Terminal > Run Build Task...
  3. Copy contents of /Build into SPT game folder and overwrite

Build (VS 2022)

  1. Open solution
  2. Restore nuget packages
  3. Build solution
  4. Copy contents of /Build into SPT game folder and overwrite

Optional Build Steps (This is automatically done in our pipeline.)

  • If you need to build the modules manually and need to have the correct version given for the Dll's
  • Adjust the Build configurations or via CLI include -p:Version="*.*.*"
  • From CLI the command to run would be dotnet build -c Release -p:Version="4.0.8" this will give the dll's the correct versions.

Game Setup

  1. Copy Live EFT files into a separate directory (from now on this will be referred to as the "SPT directory")
  2. Download BepInEx 5.4.23.2 x64 (BepInEx Releases - GitHub)
  3. Extract contents of the BepInEx zip into the root SPT directory
  4. Build Modules, Server and Launcher
  5. Copy the contents of each project's Build folder into the root SPT directory
  6. (Optional, but recommended) Download the BepInEx5 version of ConfigurationManager (ConfigurationManager Releases - GitHub) and extract the contents of the zip into the root SPT directory. The default keybind for opening the menu will be F1
  7. (Optional) Edit the BepInEx config (\BepInEx\config\BepInEx.cfg) and append Debug to the LogLevels setting. Example: LogLevels = Fatal, Error, Warning, Message, Info, Debug

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