feat: complete ESM core implementation with 100% IIFE compatibility#3978
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everyplace wants to merge 5 commits intosubscriptions-project:mainfrom
Draft
feat: complete ESM core implementation with 100% IIFE compatibility#3978everyplace wants to merge 5 commits intosubscriptions-project:mainfrom
everyplace wants to merge 5 commits intosubscriptions-project:mainfrom
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everyplace
commented
Feb 10, 2026
- Implemented .ready() promise and Passive-by-Default ESM logic.
- Preserved Active-by-Default IIFE logic using win.SWG array augmentation.
- Added comprehensive integration tests for ESM entry points.
- Fixed GAA/SwG global object conflict in callSwg.
- Reorganized ESM documentation.
- Implemented .ready() promise and Passive-by-Default ESM logic. - Preserved Active-by-Default IIFE logic using win.SWG array augmentation. - Added comprehensive integration tests for ESM entry points. - Fixed GAA/SwG global object conflict in callSwg. - Reorganized ESM documentation.
everyplace
commented
Feb 10, 2026
| "--playEnvironment=___PLAY_ENVIRONMENT___" \ | ||
| "--swgVersion=$SWG_VERSION" \ | ||
| "--target=$target" \ | ||
| "--esm" |
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Same as the above, except with the --esm flag
everyplace
commented
Feb 10, 2026
| @@ -50,15 +66,17 @@ function create_binaries_for_environment() { | |||
| shift 4 | |||
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| for variant in "" "-basic" "-gaa"; do | |||
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This is the same as it was before, but now just loops twice for both js and mjs
everyplace
commented
Feb 10, 2026
| apply: 'build', | ||
| generateBundle(options, bundle) { | ||
| if (options.format !== 'iife') { | ||
| return; |
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This exits immediately because this isn't necessary for the esm builds.
everyplace
commented
Feb 10, 2026
| export const ASSETS = '/assets'; | ||
| export const ADS_SERVER = 'https://pubads.g.doubleclick.net'; | ||
| export const EXPERIMENTS = ''; | ||
| export const IS_ESM = false; |
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This is set by vite.config.js, so during the build process this is either true or false, depending on vite's output.
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