If you are here because you see that this repository is open-source, I will explain you the folder's index:
- The real backend that I worked the last time of my live but that isn't finished is the
Backend/folder - Then, the other's
WebSocket/andAPI/folders are the old backend project that works but... potato - And the unity project 6.0 is the main
Overbyte/folder, the Unity Project it has not been updated to the new backend, so if you want to test it you will be use theWebSocket/andAPI/project
- 3D Models: Kenney.nl
- 2D Assets (GUI, HUD...): Kenney.nl
- SFX: Kenney.nl
- Font: Nunito — Designed by Vernon Adams, Cyreal & Jacques Le Bailly
-
- Licensed under the SIL Open Font License, Version 1.1
Service number, to know from where comes
- 0: Gateway
- 1: Version Service
- 2: Auth Service
- 3: Matchmaking Service
- 4: Network Balancer Service
- 5: Game Service
Global index, to know what is the exact error
- 0: General Error / Unknow
- 1: Invalid Payload / Body
- 2: Error in the DB
- 3: Rate Limit execed
- 4: Forbidden authentication
- 5: Invalid State: Server closed or unknow
- 6: Expired
- 7: Not Found