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cmastudios and others added 30 commits June 8, 2016 18:57
* Fix stack trace when players click with no block selected
* Fix zone reset error caused by earlier commit
This prevents leaves/mushroom/etc from growing inside flags,
monuments, cakes, bombs, spawns, etc. Trees can still be grown
around the perimeter of such strucures, but all blocks generated
will be in breakable areas.
Roundabout fix but it solves the issue with smuggling items without requiring an additional setting
When a player enters an example zone named "Castle_Wars", the following permissions are granted:
- war.playing (Added for any zone)
- war.playing.castle_wars (Added for this zone, formed by the lower case of the zone name)

To grant additional permissions from these, such as 'crackshot.use', you should modify Bukkit's permissions.yml to create a parent node for either war.playing or the zone-specific node with child nodes.
http://bukkit.gamepedia.com/Permissions.yml

Example:

war.playing:
       description: Allow use of gun plugins inside war zones only
       default: false
       children:
          crackshot.use: true
war.playing.castle_wars:
       description: Allow use of craft book elevators inside Castle_Wars only
       default: false
       children:
          craftbook.use: true
/teamcfg loadout:banned will define a set of item types that will be prohibited from entering a warzone when using playerInvAsDefault or otherwise.
Documentation coming soon :)
I swear this took longer than the capture points I added earlier :/
This spawns the paintings in the sky somewhere first, so kinda depends on server admins not building here :D
* Now gives one point every interval
* New setting: capturepointtime
* i18n
This allows a prep time to be added IN SECONDS!!!!
so /zonecfg preptime:<amount of time in secconds>
cmastudios and others added 28 commits November 19, 2018 00:43
Breaking, now requires WorldEdit newer than Oct. 18, 2018
Now works for 7.0.0-beta-01
By deleting the entire unused methods
Fix a lot of errors for updating to 1.13
Spout has been dead for 5 years
TagAPI has been dead for several years. Also upgrade Java to 1.8, why not.
Breaks backwards compatibility, but the material changes already did that so whatever.
Replaces deprecated durability and tile entity serialisation with BlockData serialisation.
Optimises space by caching all used type/data strings.
…ompatible.

New starts of War 2.0 will now give server admins a chance to go in and
/savezone each of their warzones which will complete the conversion to
the new format. Note however that the admins must reset each zone using
War 1.9 first.
Honestly everyone should be using war.zonemaker by now.
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4 participants