Destructible Voxel System is a real‑time, GPU‑accelerated soft‑body destruction demo built with OpenGL. It leverages Mesh Mortal Combat fracture techniques to simulate breakable, deformable objects entirely on the GPU.
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Right Mouse Button (hold): Enable camera movement
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W/A/S/D/Q/E: Move camera
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Mouse Movement: Adjust view direction
Demo of the technique used in Mesh Mortal Combat at Siggraph Real Time Live! 2024
A brief overview of the technique: https://dl.acm.org/doi/fullHtml/10.1145/3641520.3665307
A full description: https://dl.acm.org/doi/10.1145/3677388.3696322

