A C++ WebSocket library
#include <websocket_client.h>
int main() {
WebSocket::Client client("localhost");
client.on_connection = [&](WebSocket::Connection * connection) {
connection->write("Hello World!");
connection->on_message = [connection](std::string message) {
std::cout << message << std::endl;
};
};
client.connect();
return 0;
}This project is licensed under the MIT License.