A classic Flappy Bird style game built with Thunde Engine where players control a bird navigating through obstacles by tapping to keep it airborne.
- Simple One-Button Control: Press spacebar or click to make the bird flap
- Procedural Obstacles: Randomly generated pipes with varying gap positions
- Score Tracking: Earn points for each pair of pipes successfully passed
- Collision Detection: Precise physics for bird-pipe and ground collisions
- Gravity Physics: Realistic falling and flapping mechanics
- Ensure you have the Thunde Engine installed and properly set up on your system
- Start Game: Press spacebar or click to begin
- Control the Bird: Tap spacebar or click to make the bird flap upward
- Navigate Pipes: Fly through the gaps between pipes
- Avoid Obstacles: Don't hit pipes, ground, or ceiling
- Score Points: Earn one point for each pair of pipes you pass successfully
| Action | Control |
|---|---|
| Flap / Jump | Left Click |
- Gravity Constant: Bird naturally falls downward
- Flap Power: Each tap gives an upward velocity boost
- Pipe Speed: Pipes move from right to left at constant speed
- Pipe Spacing: Consistent distance between pipe pairs
- Gap Randomization: Vertical gap position changes for each pipe pair
- Collision Boundaries: Game ends on contact with pipes, ground, or ceiling
This project is built as a learning exercise using the Thunde Engine, demonstrating 2D game development, physics simulation, collision detection, and procedural content generation.
This project is created for educational purposes and is distributed under the MIT License.
