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A 3D fog-of-war exploration game for Global Game Jam 2026. Navigate a procedurally generated city, collect fragments of light, and unmask the hidden world. Built with Three.js, TypeScript, and 100% procedural audio.
"Masks and Stacks" is a high-speed, minimalist party game that brings the "layer mask" logic of Photoshop into the physical world. In under a minute, players use abstract geometry to communicate secret words.
🎭 The Curse of Masks — A 3D action-adventure game where you collect magical masks with unique abilities. Built in 3 days at Global Game Jam Tunisia 2026, Elgazala Technopark.
Scoreless Mask | 2026 GGJ (Theme: Mask) A fast-paced bullet hell game. Earn enough points in time to win, choose between risk and safety: mask grants invulnerability but disables scoring.