This Unity Project is a demo of research work enabling parallelized Catmull-Clark subdivision on the GPU with adaptively-subdivided rendering.
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Updated
Jul 25, 2025 - C#
This Unity Project is a demo of research work enabling parallelized Catmull-Clark subdivision on the GPU with adaptively-subdivided rendering.
The pixyz-scheduler is a powerful toolkit designed for orchestrating and executing decentralized tasks across a network of specialized workers. Tailored for seamless integration with the (pixyz) framework, this toolkit empowers users to effortlessly submit jobs to distributed workers via an intuitive API.
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