- make character
- show character's status
- quest for exp
- remove character else. exit
character's data > "character_data.txt"
character's status = { name, level, exp, next, (allexp, nextrate), hp, mp, sp, str, vit, int, mnd, dex, agi, luk, hprate, mprate, sprate, strrate, vitrate, intrate, mndrate, dexrate, agirate, lukrate }
*rate = increase