Project Ignite is a third-person role-playing adventure-strategy game with creature capture elements created in Unreal Engine 4. The game is data-driven with the creatures and their behavior being procedurally generated. The creatures have behavioral AI as well as combat AI. All assets were created in Blender and Photoshop. It was awarded the first prize in B.E. Project Competition - Tantravihar 2016.
##Controls:
WASD for running
Mouse for looking
While in battle:
Mouse Scroll to select attack
Left Click to attack
Q to open creature selection menu
The game uses free assets from the following independent project:
- Shrooms Project by altermind
- Advanced Cinematic Grass Blueprint by AaronWith2As