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Mirror rendering bug fix#5

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FCExB wants to merge 1 commit intoAADProductions:masterfrom
FCExB:master
Open

Mirror rendering bug fix#5
FCExB wants to merge 1 commit intoAADProductions:masterfrom
FCExB:master

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@FCExB FCExB commented Nov 21, 2016

Fixes a rendering bug seen when the camera rig is rotated off the world space axis. Caused by wrongly assuming there is no rotation on the camera rig when calculating the offset for each eye.

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