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Ports First Teams from TFN #514
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Ports over all the stuff, testing to come
Its Cool
…nto FIRST-Team
Something's really fucked up with the unit tests, however that's an issue for later
Forgot the proper firing pin
…nto FIRST-Team
| wound = 80 | ||
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| //------------SHOES------------ | ||
| /obj/item/clothing/shoes/response |
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shouldnt these all be vampire/darkpack subtypes?
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Yeah.. I was lazy porting it.
| melee = 80 | ||
| bullet = 80 | ||
| laser = 80 | ||
| energy = 80 | ||
| fire = 80 | ||
| bomb = 80 | ||
| acid = 80 | ||
| wound = 80 |
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lower to 70 at least, we want people to have SOME chance
| /obj/item/clothing/shoes/response/firstteam | ||
| name = "first-team boots" | ||
| desc = "Pitch-black boots with hard, industrial laces." | ||
| icon_state = "ftboots" |
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armor_type?
| /obj/item/clothing/suit/response/Initialize() | ||
| . = ..() | ||
| AddComponent(/datum/component/selling, 15, "suit", FALSE) |
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| /obj/item/clothing/suit/response/Initialize() | |
| . = ..() | |
| AddComponent(/datum/component/selling, 15, "suit", FALSE) | |
| /obj/item/clothing/suit/response/Initialize() | |
| . = ..() | |
| AddComponent(/datum/component/selling, 200, "suit", FALSE) |
selling ERT gear? the value is how much money they get per success (finance roll). If someone manages to slay a First Teamer they should get rewarded.
| /obj/item/clothing/under/response | ||
| desc = "Some clothes." | ||
| name = "clothes" |
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i know this isnt used and is kind of an abstract type for under/response/firstteam whatever, but pls swap the desc and name var locations as name usually comes before desc
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just extra newlines lol
| /datum/ert/wod | ||
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| /datum/ert/wod/swat | ||
| //TODO: Get the SWAT Icons from Bomby & reimplement SWAT using the normal ert system | ||
| /datum/ert/wod/national_guard | ||
| //TODO: Get new assets & reimplement the national guard using the normal ERT system |
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ty
| /datum/ert/wod/pentex/budget | ||
| rename_team = "First Team" //For when you need a death-squad on a budget | ||
| mission = "Remove all hostile anomolous entities" | ||
| polldesc = "an 'elite' FIRST Team" |
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LOL - is this implemented?
| /datum/ert/wod/pentex | ||
| leader_role = /datum/antagonist/ert/wod/pentex/leader | ||
| roles = list(/datum/antagonist/ert/wod/pentex/medic, /datum/antagonist/ert/wod/pentex/exterminator, /datum/antagonist/ert/wod/pentex/specialist) | ||
| rename_team = "First Team" | ||
| mission = "Liquidate all hostile anomolous entities" | ||
| polldesc = "an elite FIRST Team" |
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asking bc I dont know - can we set their objectives? i remember you PRed for that
| /obj/item/radio/headset/darkpack/pmc | ||
| name = "military radio" | ||
| radio_network = NETWORK_MILITARY | ||
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| /obj/item/radio/headset/darkpack/pmc/Initialize() | ||
| . = ..() | ||
| set_frequency(FREQ_ENDRON) |
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not sure if FREQ_ENDRON exists and even if it did, you set the network to be military above
Ports over all the stuff, testing to come
About The Pull Request
I'll fill this out once i've finished testing & tweaking everything,
Todo:
Finish the shittier Budget First Team so admins have an option that's not entirely wiping everyone out
Why It's Good For The Game
More admin toys are fun
Changelog
🆑
add: Pentex FIRST Team ERT
/:cl: