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Player-Skill-Rating-and-ELO-System#175

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Mkalbani merged 2 commits intoMindFlowInteractive:mainfrom
shamoo53:Player-Skill-Rating-and-ELO-System
Feb 22, 2026
Merged

Player-Skill-Rating-and-ELO-System#175
Mkalbani merged 2 commits intoMindFlowInteractive:mainfrom
shamoo53:Player-Skill-Rating-and-ELO-System

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Player Skill Rating & ELO System
📌 Overview

This PR introduces a comprehensive ELO-based skill rating system for the MindFlowInteractive quest-service backend.
The feature enables dynamic player ranking based on puzzle difficulty, performance, and activity level, while supporting matchmaking and long-term progression tracking.

The implementation lays the foundation for competitive gameplay, fair matchmaking, and seasonal progression.

✨ Key Features Implemented

✅ ELO Rating Algorithm

Standard ELO calculation adapted for puzzle completion outcomes

Difficulty-weighted rating adjustments for fair progression

Performance-based modifiers (speed, accuracy, retries)

✅ Skill Rating Schema

Player rating storage with metadata (tier, division, last activity)

Rating history tracking for analytics and audits

✅ Dynamic Rating Adjustments

Automatic rating updates on puzzle completion

Difficulty scaling for easy → expert puzzle levels

✅ Rating Decay System

Gradual rating reduction for inactive players

Configurable decay thresholds and intervals

✅ Tier & Division System

Tier segmentation (e.g., Bronze → Challenger)

Division placement within tiers for granular ranking

✅ Seasonal Reset Logic

Soft resets preserving progression while refreshing competition

Historical season tracking for player achievements

✅ Matchmaking Support

Skill-based matchmaking hooks for fair player pairing

Rating range tolerance configuration

✅ Testing Coverage

Unit tests validating ELO calculations

Edge case handling (new players, extreme rating gaps, inactivity)

🧱 Technical Changes

Backend

Designed rating schema and persistence layer

Implemented ELO calculation utilities and rating service

Added rating decay scheduler / cron logic

Integrated rating updates into puzzle completion workflow

Introduced rating history tracking model

Testing

Unit tests for:

ELO formula accuracy

Difficulty weighting

Decay application

Seasonal reset behavior
Closes #155

@Mkalbani Mkalbani merged commit 0599928 into MindFlowInteractive:main Feb 22, 2026
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Player Skill Rating and ELO System

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