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Kevin Zhang edited this page Dec 11, 2015 · 4 revisions

List of classes

Sample class entries; fill out in the future once we've decided on the classes to include as the base portion of the game.

Berserker

  • Male only
  • Advanced class
    • Promotes from Fighter class
  • Holds Axes
  • Skills
    • Rally Strength
    • Axefaire
  • Stats
| HP | STR | MAG | SKL | SPD | LCK | DEF | RES |
| -- | --- | --- | --- | --- | --- | --- | --- |
| 30 | 13  | 0   | 5   | 11  | 0   | 5   | 1   |

Implementation

To be determined! Nothing is set in stone yet.

All classes inherit from the base feClass object. Individual classes then contain skills that themselves inherit from the base feSkill object. This way, extensibility and flexibility are insured: content creators can create their own classes or modify existing ones, as well as the ability to provide different implementations of the same one (see: variations in stats and skills between the Berserker of FE13 and FE14). Potentially means we can set a global game variable that determines the particular implementation of a class, without duplicating that class or editing it otherwise.

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