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I'll need to separate some of the logic in this PR into another so we can merge it sooner. It contains some fixes we need for clients:
Which I'll separate from the Loaders functionality which is less urgent. |
…ancement/maya_usd # Conflicts: # client/ayon_maya/plugins/publish/collect_yeti_rig.py
This was referenced Jul 30, 2024
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Closing this in favor of:
This, mentioned in the PR description isn't in this current PR but also isn't separated or added into one of the other PRs. |
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Note
PR moved from ynput/ayon-core#334
Changelog Description
Implement more of Maya USD workflows:
Additional info
Some of the logic here has been used in our production - but there's also quite a bit that we didn't use at all in the actual production. The logic here can thus be considered mostly a prototype and up for discussion.
We mostly used the loading of USD files to a proxy - for previewing purposes. And the Maya USD export from Maya.
I also had this prototype to export native maya model + lookdev done with arnold to just a "look" layer override for a USD stage. (So basically a look export without the geometry present so that you could overlay it over the asset; however we did not use that.)
Anyway, input is more than welcome!
This is basically the Maya part of this equivalent OpenPype PR ynput/OpenPype#5925 but with some more improvements we did while using some parts in production.
Testing notes: