Implement Maya USD Proxy extractor for one of the layers in the proxy#60
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BigRoy merged 4 commits intoynput:developfrom Aug 2, 2024
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@BigRoy I can't find the the maya usd proxy creator in publisher UI, even though i have the USD layer shape |
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@moonyuet should be fixed |
moonyuet
approved these changes
Aug 2, 2024
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Changelog Description
Add Creator to extract a single USD layer from a Maya USD Proxy Shape as output data.
Additional info
This would be used to do e.g. an export of LookdevX (Maya's USD shader assignments) materials with their bindings to the geometry.
Separated from #2
Testing notes: