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PlayerNetAI

Graydon edited this page Mar 21, 2017 · 5 revisions

public class PlayerNetAI

Base Class: NetAI

Fields

public int m_constructionCost
public int m_maintenanceCost
public ManualMilestone m_createPassMilestone

Methods

public void InitializePrefab()
public int GetConstructionCost(Vector3 startPos, Vector3 endPos, float startHeight, float endHeight)
public int GetMaintenanceCost(Vector3 startPos, Vector3 endPos)
public void CreateSegment(ushort segmentID, ref NetSegment data)
public void ReleaseSegment(ushort segmentID, ref NetSegment data)
public void SimulationStep(ushort segmentID, ref NetSegment data)
public void SimulationStep(ushort nodeID, ref NetNode data)
public int GetConstructionCost()
public int GetMaintenanceCost()

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