Skip to content

TutorialUITag

Graydon edited this page Mar 21, 2017 · 5 revisions

public class TutorialUITag

Base Class: MonoTutorialTag
Implements: IUITag

Fields

public UIComponent m_ParentOverride
private UIComponent m_Target
private Vector3 m_LastKnowPosition
private const float kEpsilon = 0,001

Properties

public bool isDynamic { get; }
public UIComponent finalTarget { get; }
public UIComponent target { get; }
public Vector3 position { get; }

Methods

private bool IsEqual(float a, float b)
private bool IsNotEqual(float a, float b)
private bool LesserThan(float a, float b)
private bool GreaterThan(float a, float b)
private bool IsClipped(UIComponent next, UIComponent parent, out ClipDirection dir)
protected void OnEnable()

Clone this wiki locally