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Stand Development & Leveling

Urbancase edited this page Nov 26, 2025 · 20 revisions

Development is a value that represents the growth of a stand as it reaches its full potential through use.

All Main Stands have a leveling system in which using the stands' abilities can grant EXP towards raising Development.

Increasing the Development level of a stand can increase the power of its moves, grant access to new abilities, and unlock cosmetic skins to customize its look.

Stand EXP Sources

Justice Main Page: (🔗)
Ability Name: Icon: Experience Value:
Dealing Damage (Any Player Attack) N/A 1
Mining (With Stand Summoned) FogEnhancement 1 (38% chance)
Fog Chains FogPull 4
Dealing Damage (Corpse) Corpses 1
Dash Dash 1 (20% chance)
Magician's Red Main Page: (🔗)
Ability Name: Icon: Experience Value:
Stand Mining N/A 1 (38% chance)
Fire Strike FireLash 1 (Normal Hit), 2 (Final combo hit)
Flame Kick (Fully Charged) FlameKick 5
Barrage of Fireballs FireBarrage 2 (on activation), 3 (per mob hit)
Red Bind RedBind 6
Flame Creation FlameCreate 1
Crossfire Hurricane CrossfireHurricane 2 (on explosion), 2 (per mob hit)
Concealed Crossfire Hurricane ConcealedHurricane 4
Crossfire Hurricane Variation Flooricane 7
Crossfire Hurricane Special HurricaneSp 4 (on activation), 2 (per explosion), 2 (per mob hit)
Dash Dash 1 (20% chance)
Vault Vault 1 (15% chance)
Maximum Flame Crash FlameCrash 2 (on explosion), 2 (per mob hit)
Soft & Wet Main Page: (🔗)
Ability Name: Icon: Experience Value:
Stand Mining N/A 1 (38% chance)
Punch Punch 1 (Normal Hit), 2 (Final combo hit)
Heavy Kick / Encasement Strike Encasement Strike 1 (Heavy Kick), 5 (Encasement Strike)
Barrage of Punches PunchBarrage 8 (Last Hit)
Explosive Bubble ExplosiveBubble BubbleBarrage ItemBubble 1
Encasement Bubble EncasementBubble 1
Bubble Scaffold BubbleScaffold 1
Dash Dash 1 (20% chance)
Vault Vault 1 (15% chance)
Ratt Main Page: (🔗)
Ability Name: Icon: Experience Value:
Fire Darts* ScopedModeFireDarts 2 (per mob hit)
Placed Burst Fire* RattPlacePlacedBurstFire 2 (per mob hit)
Dash Dash 1 (20% chance)
*EXP is granted per hit, meaning that Burst Fire attacks will grant EXP 3 times.
Star Platinum Main Page: (🔗)
Ability Name: Icon: Experience Value:
Stand Mining N/A 1 (38% chance)
Punch Punch 1 (Normal Hit), 2 (Final combo hit)
Final Punch (Fully Charged) Final Punch 5
Barrage of Punches PunchBarrage 8 (Last Hit)
Star Finger StarFinger 1 (Lesser), 2 (Full-Power) (EXP granted per entity hit)
Impale Impale 5
Power Grab (Throw) PowerGrab 1
Dash Dash 1 (20% chance)
Vault Vault 1 (15% chance)
Stand Leap StandLeap 1 (50% chance)
Time Stop (not impulse) TimeStop 4 or $3+(ChargingTicks/10)$ (Whichever is larger)
Walking Heart Main Page: (🔗)
Ability Name: Icon: Experience Value:
Melee attacks (Heel Plant/Wall Walk) AttackMode 1
Heel Spike (Attack Mode) AttackMode 3 (EXP granted per entity hit)
Dash Dash 1 (20% chance)
The World Main Page: (🔗)
Ability Name: Icon: Experience Value:
Stand Mining N/A 1 (38% chance)
Punch Punch 1 (Normal Hit), 2 (Final combo hit)
Final Kick (Fully Charged) Final Punch 5
Barrage of Punches PunchBarrage 8 (Last Hit)
Assault Assault 3
Impale Impale 5
Power Grab (Throw) PowerGrab 1
Dash Dash 1 (20% chance)
Vault Vault 1 (15% chance)
Stand Leap StandLeap 1 (50% chance)
Time Stop (not impulse) TimeStop 4 or $3+(ChargingTicks/10)$ (Whichever is larger)

Note

For attacks that deal damage or require a mob target, a valid target must be hit to receive EXP. Multipliers are applied to the listed EXP Value according to the following rules:

  • If the target is both a Stand user and a neutral or monster mob, experience gained is multiplied by 5.
  • If the target has ≥100 max HP, EXP gained is halved.

Development Unlocks

Justice Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 50 50 Manga, OVA Illusion Morph (Villager)
3 150 200 Stray, Bogged Illusion Morph (Zombie)
4 300 500 Wither, Twilight, JoJonium Illusion Morph (Skeleton)
5 400 900 Tarot, Pirate, Dark Mirage Illusion Clones
Secret Conditional* Flame, Blue Flame None
*Travel to a Basalt Delta biome in the Nether and summon Justice.
Magician's Red Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 100 100 Manga, Lighter, Lighter F Flame Guard
3 150 250 OVA, Firekick Crossfire Hurricane Variation
4 200 450 Purple, Purple F Crossfire Hurricane Special
5 250 700 Green, Green F Life Detector
6 300 1000 Blue, Blue F, Blue Ace Maximum Flame Crash
7 350 1350 JoJonium, JoJonium F, Magma, Manga Debut, Beta Crossfire Firestorm
Secret Conditional* Dread I, Dread II, Dread II F None
*Use an anvil to name a book "Cha'garoth," "Chagaroth," or "Dreadbeast" and summon Magician's Red.
Soft & Wet Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 100 100 Manga Bubble Spread, Bubble Spread Redirect
3 155 255 Debut Bubble Scaffolding
4 210 465 Striped, Colors Toggle Shooting Mode, Barrage of Bubbles
5 265 730 Figure Item Launching Bubble
6 320 1050 Sunken, Sunken G Water Shield
7 375 1425 The King, Beta Go Beyond
Secret Conditional* Kira None
*Eat a New Locacaca near a cat.
Ratt Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 100 100 Melon, Aztec, Cavern Scoped Mode, Burst Fire
3 100 200 Guardian, E. Guardian, Redd Single Fire
4 100 300 Sand, Snowy, Nether Ratt Leap
Secret Conditional* Rat?, The King, Cyborg Rat None
*Kill a living entity (mob/player) with Ratt while it is on a Wooden Manor Chair.
Star Platinum Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 25 25 Manga Star Finger
3 150 175 OVA, 4D, JOJOVELLER, Vol 39 Leap, Rebound Leap
4 200 375 Green, Green II, Arcade Super Inhale
5 250 625 Arcade II, Baseball, Jump 13 Impale
6 300 925 JoJonium, Part 4, Gold Spirit Time Stop, Time Stop (Impulse)
7 350 1275 Part 6, Manga Purple, Manga Debut, Beta None
Secret Conditional* Atomic None
*Use "Super Inhale" on a block of lit TNT.
Walking Heart Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 200 200 Model, Purple +1 Attack Mode Meter
3 400 600 Valentine, Verdant +1 Attack Mode Meter
4 800 1400 Pale, Gothic +1 Attack Mode Meter
Secret Conditional* Webbing None
*Use the hidden "V" skill that appears when holding 64 Cobwebs.
The World Main Page: (🔗)
Development
Level:
EXP Required: Unlocks:
Level: Cumulative: Skins: Skills:
1 0 0 N/A N/A
2 100 100 Manga, Stand Stats Time Stop (Impulse)
3 150 250 OVA, 4D Time Stop (2s)
4 200 450 Heritage, Arcade, Arcade II Time Stop (3s)
5 250 700 Dark, A-Go!Go!, Scarlet Impale, Time Stop (4s)
6 300 1000 THE WORLD, Blue Leap, Rebound Leap, Time Stop (5s)
7 350 1350 The Earth, Beta, Ultimate, Ultimate K Time Stop (9s)
Secret Conditional* Over Heaven None
*Be struck by lightning.

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